Сƒ*ž~J@TнJ7№o’%MRžIАІЇlJNoneCoreEngineAdvancedEngineBDNew22 DOTZEngineSystem DrawTypeActionPickupMessageInventoryType StaticMeshMesh 22RifleFire22RifleCrouchIdle22RifleStandIdleUser ItemName RiflePickupMaxDesireabilityAttachmentClass MyDamageTypeAutoSwitchPriorityInventoryGroup 22RifleHitRifleAmmoPickup bInstantHit PickupClassMaxAmmo AmmoNamePickupAmmoCount ReloadCount DamageAmountVectorRifleAmmunition HitSpread OfficialName AimedFOV AimedOffsetPawnAnimationPackage FireAnimNameStandIdleAnimNameCrouchIdleAnimName HitAnimName WeaponModeMuzzleFlashEmitterClassEffectiveRangeAccuracyIndicator RifleWeapon AmmoAmountRanged 22shellsM16DOTZGunWeaponDOTZWeaponPickupDOTZBigBulletDamageDOTZAmmunitionBaseDOTZAmmoPickup22Rifle BBParticles ReticuleBBP22RifleMuzzleFlash DOTZSWeapons DOTZWeapons ScriptTextAmmo SkeletalMeshTextureClassRifleAttachmentPackage TextBufferObjectBD22Ret BDWeapons†!џџџџџџџџ€џџџџџџџџџџ2Ў/tЇ†+—Ћ…"#"<гŒ‰џџџџџџџџ€€џџџџџџџџџџ2Y>N‰јГš<…]$#Press Action to take the .22 Rifle$@?  ‘ˆ/џџџџџџџџ€џџџџџџџџџџ2ощЛˆёBЧа…&]DOTZAHumans.3P22Rifle' () *+,-"”"$@C%: С@Р€П$".–#] .22 Rifle""Ž]Rifle ˜p // Copyright (C) 2005 Brainbox Games. All Rights Reserved. // September 27, 2005 /***************************************************************** * RifleAmmunition - * * @version 1.0 * @author Jesse (jesse@digitalextremes.com) * @date Nov 2003 * description this class is for the simple weapon ***************************************************************** */ class RifleAmmunition extends DOTZAmmunitionBase; //=========================================================================== // DefaultProperties //=========================================================================== H // Copyright (C) 2005 Brainbox Games. All Rights Reserved. // September 27, 2005 /***************************************************************** * RiflePickup - * * @version $1.0$ * @author Jesse (Jesse@digitalextremes.com) * @date Jan 2004 ***************************************************************** */ class RiflePickup extends DOTZWeaponPickup placeable; //=========================================================================== // DefaultProperties //=========================================================================== E// Copyright (C) 2005 Brainbox Games. All Rights Reserved. // September 27, 2005 class RifleAmmoPickup extends DOTZAmmoPickup; G // Copyright (C) 2005 Brainbox Games. All Rights Reserved. // September 27, 2005 /***************************************************************** * RifleWeapon - * * @version $1.0$ * @author Jesse (Jesse@digitalextremes.com) * @date Jan 2004 ***************************************************************** */ class RifleWeapon extends DOTZGunWeapon config(user); //=========================================================================== // DefaultProperties //=========================================================================== Šџџџџџџџџ€€џџџџџџџџџџ2Y5ћкŠеМW…]"!Press Action to pick up .22 ammo0"  “EECџџџџCCџџџџFCџџџџGCўџџџ7E=Cўџџџ4Cўџџџ5Cўџџџ8E:Cўџџџ6E>CѓџџџDEљџџџ1Cѕџџџ< ёџџџ9Eљџџџ@ юџџџ2EHEьџџџ3Bыџџџ;EIAщџџџ9†!lz‰Pfˆ/`v„?4{ V„?4S Q&„?4Pd/„?4R t1ŠNF;