Įƒ*ž~I@ō  4!Sј±K¾ ŃQHC'INoneEngineAdvancedEngine AluminumBatCore DOTZEngineSkinsSystemMeshAluminumBatAttachmentUserAluminumBatAmmunition StaticMeshBaseBallBatFireAluminumBatPickupBaseBallBatCrouchIdle ItemNameBaseBallBatStandIdle DrawTypePickupMessageMaxDesireabilityAttachmentClassInventoryType PickupClass FireSound AmmoNameAluminumBatWeaponVectorBaseBallBatAltFireSecondaryFleshImpactActionPickupMessageiInaccuracyDelta StdTraceDist AltTraceDist OfficialNameStdMomentumDirStdDamageAmountPrimaryFleshImpactPawnAnimationPackage FireAnimNameStandIdleAnimNameCrouchIdleAnimName HitAnimNameEffectiveRangeAltFireAnimNameBaseballbatHitMelee DOTZXWeaponsMixdownMixdownMeleeLeadPipePrimaryBBPBloodLeadPipePrimaryBBPBloodLeadPipeSecondary DOTZSWeaponsDOTZMeleeWeaponDOTZWeaponPickupDOTZMeleeAmmunitionAdvancedWeaponAttachment BBParticlesab ScriptTextShader SkeletalMeshDOTZA3rdPersonWeapons3PBaseballBat DOTZAWeaponsSoundClassPackage TextBufferObject NewWeapons BatShader BaseballbatŠ’’’’’’’’€’’’’’’’’’’2·;Ä܊؃Jf… "Č!"Č,&]DOTZAHumans.3PBaseballBat' ()*-+"D$HB"] Aluminum Bat] Aluminum Bat•†Œ ’’’’’’’’€’’’’’’’’’’ĢnN’Œµ)6…“‘†’’’’’’’’€€’’’’’’’’’’2z[ų³š<…]'&Press Action to take the Aluminum bat$@?]You got an aluminum bat ’†‹ ’’’’’’’’€’’’’’’’’’’2„ń•M‹Ȝ-÷…%–—$"2#:€?€æ{//============================================================================= // AluminumBatPickup. //============================================================================= class AluminumBatPickup extends DOTZWeaponPickup placeable; Bclass AluminumBatAttachment extends AdvancedWeaponAttachment; 5class AluminumBatWeapon extends DOTZMeleeWeapon; P// Copyright (C) 2005 Brainbox Games. All Rights Reserved. // September 27, 2005 class AluminumBatAmmunition extends DOTZMeleeAmmunition; CCB’’’’BB’’’’DB’’’’E<ų’’’GCFCł’’’:CBž’’’5Bž’’’7B÷’’’8Bž’’’6C9C@Cē’’’.=ģ’’’? š’’’HAę’’’1C>=ń’’’HBņ’’’2Bņ’’’3C/C4Cč’’’0ŠQWŒ chsK‹ u~„;4Fs„;4My#„;4?F%„;4[E&